PircB09

Tapp M.
Price A.

Solihull A v Leamington A
2006


1. d4 d6 2. e4 Nf6 3. Nc3 g6 4. f4 Bg7 5. Nf3 O-O 6. Bd3 Nc6 7. e5 Ng4 7... dxe5 is normal. 8. Be4 f5 9. Bd5+ e6 10. Bc4 d5 11. Be2 Qe7 12. O-O Bd7 13. h3 Nh6 Black's decision to block the position has left his Nh6 out of play, and no pressure on White's centre. White now plans to combine play on the a3-f8 diagonal and c-file. 14. b3 Nd8 15. Nb1 b6 16. Ba3 c5 17. Nbd2 Re8 18. Rc1 Bf8 19. c4 Qg7 20. cxd5? 20. dxc5 bxc5 21. cxd5 exd5 is more accurate, so Black can't answer dxc5 with ...Ne6. 20... exd5 21. dxc5 Ne6! The best fighting chance. I expected 21... bxc5 22. Bxc5 Bxc5+ 23. Rxc5 Ne6 24. Rxd5 Nxf4 25. Rd4 and White has won a pawn. 22. Ne1 Nxc5 23. Ndf3 Rad8 24. Nc2 Eyeing d4, and avoiding 24. Qxd5+? which allows Black's pieces to come to life after 24... Be6 etc. 24... Nf7 25. Kh2 To answer ...g5 with g3. Possibly Black should have done this anyway. 25... Qh6 26. Nfd4 Ne6? Allowing White to simplify to a clear advantage (strong knight on d4 against Black's weak d-pawn and bad bishop). 27. Nxe6 Bxe6 27... Bxa3 28. Nxd8 Bxc1 29. Nxf7 Bxf4+ 30. g3! 28. Bxf8 Qxf8 29. Nd4 A dream position for White. 29... Qa3 30. Qd2 Bd7 31. Rc7 Re7 32. Rfc1 There were lots of good moves here. 32. e6 caught my eye before anything else. Maybe it looked too good to be true? 32... Bxe6 (32... Rxe6 33. Rxd7!) 33. Nb5 32. b4! intending Rf3 (or 32.Rf3 first), and Black's queen is in trouble. 32. Bf3! 32... Kf8 33. Rxd7!? Rdxd7 34. e6 Rc7 35. Rxc7 Rxc7 36. exf7 Qc1? 36... Qe7 37. Ne6+! With a winning attack, which I botched slightly. 37... Kxf7 38. Qxd5 Re7 39. Bc4! Qe3 40. Ng5+ Missing a knockout blow. 40. Nc7+! The knight heads for d5, with deadly effect: 40... Kg7 (40... Kf6? 41. Ne8+ Rxe8 42. Qf7#) 41. Qg8+ Kh6 (41... Kf6 42. Nd5#) 42. Qf8+ Kh5 (42... Rg7 43. Ne6) 43. Nd5 40... Ke8?! 40... Kf6 41. Qd6+ Kg7 42. Ne6+ Kf7 (42... Kf6 43. Qb8 threatening Qh8+) 43. Nc7+ Kg7 44. Nd5 The best defence is 40... Kg7 41. Qa8+ Kd7 42. Qxa7+ Kd6 43. Qb8+ Kc6 44. Qc8+ Rc7 44... Kd6 45. Qe6+ Being very short of time I preferred the ending, which is much easier to play quickly. 45... Qxe6 46. Nxe6 Re7 47. a4 Kd6 48. Kg3 Kc6 White wins the pawn ending after 48... Rxe6 49. Bxe6 Kxe6 and now many moves win, but there is a nice point in the line 50. Kf3 Kd5 51. Ke3 Kc5 52. Kd3 Kb4 53. Kc2 h6 54. g4! In a race White either promotes with check on f8, or on the g-file one move before Black: 54... fxg4 55. hxg4 h5 (55... Kc5 56. Kd3) 56. f5 h4 (56... hxg4 57. fxg6 g3 58. g7 g2 59. g8=Q) 57. f6 h3 58. f7 h2 59. f8=Q+ 49. Kf3 Kb7 50. Ke3 Rd7 51. Nd4 Kc7 52. Ne6+ Kb7 53. Nd4 Kc7 54. Be2 Re7+ 55. Kd3 Re4 56. Bf3 Re7 56... Rxf4? 57. Ne6+ 57. Nb5+ Kb8 58. Kd4 Rd7+ 59. Bd5 Re7 60. b4 Re2 61. a5 bxa5 62. bxa5 Rb2 63. Kc5 Rc2+ 64. Kb6 Rc1 65. a6 1-0

Game(s) in PGN